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» Archive for the 'Gaming' Category

Sony nails down music peripheral compatbility with upcoming titles

Tuesday, August 19th, 2008 by admin

activision, axe, compatibility, drum, firmware, guitar, guitar hero, GuitarHero, harmonix, instrument, konami, music, music peripheral, MusicPeripheral, neversoft, peripherals, playstation 3, Playstation3, ps3, rock band, Rock Revolution, RockBand, RockRevolution, SingStar, sony, update, upgrade

With all the incompatibility out there surrounded by Guitar Hero / Rock Band instruments, it is a true treat to see somewhat want this. The Director of Publisher Relations at SCEA has requested an update such a promises compatibility between instruments and service for following titles; for instance, Guitar Hero: World Tour’s guitars and drums ought to try amid Rock Band 2 and Konami’s Rock Revolution software, and Rock Band 2’s guitar and drum set is planning to job investing in Guitar Hero: World Tour and providing Rock Revolution. Furthermore, the bunch is even “working hard to ensure compatibility between the Guitar Hero and Rock Band titles by now on the market,” even though we are imparted upon the an announcement on the would surface “shortly.” Rock ‘n roll harmony, baby.

Alienware debuts Radeon HD 4870 X2-equipped gaming rigs

Wednesday, August 13th, 2008 by admin

alienware, amd, ati, hd 4870 x2, Hd4870X2, radeon hd 4870 x2, RadeonHd4870X2

Alienware has currently stuffed NVIDIA’s top-end GTX 280 graphics card to its Area-51 desktop, but if that is not your thing, you can rest insured overly association is now presenting the high-end luxuries of ATI’s Radeon HD 4870 X2 as well. That option, that Alienware helpfully reminds us provides 2.4 teraflops of graphics power, is accessible in the company’s Area-51, Area-51 ALX, and Aurora desktops, every of that furthermore extend the still pricier opportunity of double HD 4870 X2 cards in a CrossFireX configuration. To go for overly latter bit of excess, however, you will too hold to bump the fuel provide up to a thorough 1,200 watts, notwithstanding we are prophesizing such a will not be too even of a uneasiness for any individual given anticipated presently route.

Sony busts out metallic-blue Madden NFL 09 PSP Entertainment Pack

Tuesday, August 12th, 2008 by admin

madden, psp, psp value pack, PspValuePack, sony

If dreams of a likely redesigned PSP do not undergo you waiting, you are a is not for the Maden football, and the color green becomes you going, Sony has the package for you. The Madden NFL 09 PSP Entertainment Pack includes a metallic-blue PSP, Madden NFL 09, 1GB Memory Stick Duo, In Just One Play movie on UMD (apparently they’re significantly pressing movies on UMD), and a voucher for a free of charge download of Beats based on the PSN. It functions $199 such as a larger amount of PSP packs, and is available…now. Question is: who is the Jets’ beginning quarterback?

Intel wastes our period and yours amidst SL and WoW patrons for MIDs

Sunday, June 15th, 2008 by admin

intel, mid, second life, SecondLife, wow

Don’t get into the future of us here, Intel certainly isn’t construction full-featured Second Life and World of Warcraft apps for handheld Mobile Internet Devices. Instead they’re paying a new “Interactive 3D Streaming” tech to control and view the game remotely — similar to a couple of to overly Telekinesis app we saw messing WoW on the iPhone endure year, but Intel looks like it’s to be still a great deal more along. Their Xeon 5400 server can deal with 14 patrons simultaneously, but we are heralding the present will not be market prices effective for Blizzard anytime quickly — even though we can suppose fairly a few addicts rigging up similar institutions for themselves. The sad surprise right here is such a Intel might’ve just now found the ideal use for a MID yet.

HIPerSpace monitor wall makes a great Grand Theft Auto IV canvas

Thursday, May 8th, 2008 by admin

calit2, grand theft auto, grand theft auto 4, grand theft auto iv, GrandTheftAuto, GrandTheftAuto4, GrandTheftAutoIv, gta iv, GtaIv, HIPerSpace, HIPerWall, lcd, massive display, MassiveDisplay, multi monitor, MultiMonitor, multiple monitors, MultipleMonitors, tiled display, TiledDisplay, uc irvine, uc san diego, UcIrvine, UcSanDiego, university

Rolling around jacking up innocents and tossing Molotov cocktails is pretty enthralling on your vanilla 46-inch HDTV, but can you even imagine the rush of swiping a hot dog, burning out in someone else’s whip and then snagging a new pair of kicks on this? Researchers (and gamers, obviously) down at UC San Diego have re-engineered their middleware to enable such masterpieces as this to be played on the big monolithic HIPerSpace screen, and needless to say, we can’t imagine much real work getting done with this new functionality coming to light. Head on down to the gallery to see what you’re missing — science, research and 4.0 GPAs are such beautiful things.

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Apple has a Wiimote-type Apple TV controller in the works? We wish.

Thursday, May 8th, 2008 by admin

apple, apple tv, AppleTv, controller, nintendo, patent, remote, wii, wiimote

For every Apple and Nintendo fanboy out there, there is another equally zealous person entertaining a hope against hope that if only these two companies could somehow join forces, the world would be free from war, disease and famine. Apple apparently saw it fit to entertain those fantasies, and has a patent from November 2006 with some interesting Wiimote-esque functionality for what we presume to be the Apple TV. In fact, the patented controller seems to be suspiciously similar to the Wii controller in function, with a similar accelerometer and positioning setup, and Apple clearly states the proposed controller’s relation to gaming, in addition to other functions like zooming in on images. Unfortunately for the dreamers out there, Apple patents out-there stuff all the time that never sees the light of day, and we’re sure Nintendo wouldn’t be all friendly about Apple turning the Apple TV into a Wii-killer. But hey, let’s not let facts get in the way of unadulterated magnificence.

[Thanks, Mark]

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Xbox 360’s 65nm Jasper chipset in the works for August release?

Thursday, May 8th, 2008 by admin

chipset, jasper, microsoft, valhalla, xbox 360, Xbox360

While our primary gripe with the 360 continues to be drive noise, any improvements to the console that might subdue the impression it’s eating our games and heating our continent would certainly be welcome. Microsoft’s Jasper 65nm chipset has been in the works for the Xbox 360 for a while, and now reports are coming fast and furious that Taiwanese companies are picking up the contracts for the chips, and the new setup will be sucking down less wattage and pumping out less heat by August of this year. After that attention will turn to the rumored Valhalla, to be built by the same Taiwan Semiconductor Manufacturing Co., which will combine the CPU and GPU into a new super-efficient chip for fall of ‘09 if these reports are anything to go by.

[Via Joystiq]

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NVIDIA to simplify product range as it courts consumers

Thursday, May 8th, 2008 by admin

NVIDIA isn’t joking around when it says it’s after a dominant position in the consumer tech industry, and it’s apparently willing to take some aggressive steps to get there — like totally revamping its product lines. Speaking to Gamesindustry.biz, NVIDIA veep Roy Taylor (the same guy who said Intel was “dead”, you remember him), said that his company needed to “simplify the product line for consumers,” and that if NVIDIA is going to “widen our appeal, there’s no doubt we have to solve that problem.” No specific plans were offered, but might we suggest a moratorium on the random-numbers-and-letters product-naming scheme? Just a thought.

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XNA Game Studio preview with Zune games now out

Thursday, May 8th, 2008 by admin

microsoft, xna, xna game studio expr…, XnaGameStudioExpr…, zune

Well, that was fast, the XNA community technology preview with Zune games we were just talking about is already out. Unless you’re a developer ready to get your hands a little dirty it won’t be of much use though, especially since games can only be distributed and installed from source code right now.
Read - Official announcement
Read - How-to install Zune games

Nintendo Channel for Wii goes live

Wednesday, May 7th, 2008 by admin

ds, nintendo, nintendo channel, NintendoChannel, wii, wii channel, WiiChannel

It didn’t exactly launch with much fanfare but, as anyone’s who’s already flipped on their Wii today will know, the Nintendo Channel is now live. There you’ll find easy access to a range of videos, recommendations for new games based on the games you’ve played (if you give consent for such nosiness) and, of course, game demos you can download to your DS (there’s eight of those right now). If you somehow haven’t already left for your Wii, you can find a guided tour of the new service courtesy of the fine folks at Joystiq by hitting up the link below.

[Thanks, Dean]

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