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Apple has a Wiimote-type Apple TV controller in the works? We wish.

Thursday, May 8th, 2008 by admin

apple, apple tv, AppleTv, controller, nintendo, patent, remote, wii, wiimote

For every Apple and Nintendo fanboy out there, there is another equally zealous person entertaining a hope against hope that if only these two companies could somehow join forces, the world would be free from war, disease and famine. Apple apparently saw it fit to entertain those fantasies, and has a patent from November 2006 with some interesting Wiimote-esque functionality for what we presume to be the Apple TV. In fact, the patented controller seems to be suspiciously similar to the Wii controller in function, with a similar accelerometer and positioning setup, and Apple clearly states the proposed controller’s relation to gaming, in addition to other functions like zooming in on images. Unfortunately for the dreamers out there, Apple patents out-there stuff all the time that never sees the light of day, and we’re sure Nintendo wouldn’t be all friendly about Apple turning the Apple TV into a Wii-killer. But hey, let’s not let facts get in the way of unadulterated magnificence.

[Thanks, Mark]

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Wiimote cuff links: an accelerometer short of greatness

Tuesday, April 22nd, 2008 by admin

clothing, cuff links, CuffLinks, nunchuck, wii, wiimote, wiimote cuff links, WiimoteCuffLinks

It’s somewhat unfortunate that they kept you waiting, but the same folks who brought those Sony fanboys their very own PlayStation controller cuff links have now doled out an option for Mario’s closest of friends. The Wiimote cuff links don’t stop with just a sterling silver Wiimote — oh no, you’ll also find a finely crafted nunchuk on the bottom end to keep the purists smiling. Sure, an actual Wii console only demands an extra Benjamin over the $150 pair, but it’s not like you can find the former in stock anywhere, anyway.

[Thanks, Paul]

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Wiimote head tracking meets First Person Shooter: die Marshies, die

Wednesday, March 26th, 2008 by admin

Wiimote, head, tracking, meets, First, Person,Shooter:, die, Marshies, die

Remember Johnny Chung Lee’s self-made VR head-tracking system cobbled together from a Wiimote and IR-equipped safety glasses? Good, because it’s now one step closer to its destiny as the ultimate controller for a first person, Wii shooter. The video experience in a 3D wireframed world does look admittedly rough, but the idea is sound: step forward to move forward, to the sides to turn, and jump to (you guessed it) jump. Fortunately, with Nintendo’s WiiWare service now live in Japan, maybe, just maybe someone will see the potential and commercialize this. Watch the Insight VR people hunt down the evil Marshies after the break.

 source:engadget